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 An idea for Co-op wad.

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Do you like this wad idea?
Yes
An idea for Co-op wad. I_vote_lcap100%An idea for Co-op wad. I_vote_rcap
 100% [ 6 ]
No
An idea for Co-op wad. I_vote_lcap0%An idea for Co-op wad. I_vote_rcap
 0% [ 0 ]
Total Votes : 6
 
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An idea for Co-op wad. Empty
PostSubject: An idea for Co-op wad.   An idea for Co-op wad. I_icon_minitimeSun Dec 18, 2011 8:17 am

It will be simply HUB map (like in hexen), where main map is selection map (like stronghold one's)and every mission will be made by one <DM> member that will contain his challenges and (ofc) him.

The players will have to go through every challenge, as well buying some stuff that could help them.

On challenge map, firstly will the map maker introduce himself and describe what they will have to do.

When players will complete every challenge, they will go to the boss map, where they will have to kill every <DM> member (every one will have 1000 hp and special ability - like icedragon using Ice).


Last edited by Klofkac on Mon Dec 19, 2011 8:51 am; edited 1 time in total
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PostSubject: Re: An idea for Co-op wad.   An idea for Co-op wad. I_icon_minitimeSun Dec 18, 2011 8:14 pm

if this will be done, it would be great!!!
It's hard... but we can try Very Happy
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IceDragon
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Join date : 2011-11-05
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Location : Switzerland

An idea for Co-op wad. Empty
PostSubject: Re: An idea for Co-op wad.   An idea for Co-op wad. I_icon_minitimeSun Dec 18, 2011 8:48 pm

This sounds good.
Its hard, how togna said, but not impossible.
We need for this is a mapper.

So who can map, should write it here.
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PostSubject: Re: An idea for Co-op wad.   An idea for Co-op wad. I_icon_minitimeThu Dec 22, 2011 5:48 am

I can map but I cant script...


I'm doing dome quake1 maps conversion to doom, and doing a dm wad myself that maybe can reach 32lvls...
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An idea for Co-op wad. Empty
PostSubject: Re: An idea for Co-op wad.   An idea for Co-op wad. I_icon_minitime

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